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Pitch black. One flashlight. Every wall a hiding place.

A top-down stealth shooter set in a building with the lights off. Your torch is the only way to see what is in the next room, and the surest way to be seen.

Solo against bots, or host a game and send friends the link. Keyboard and mouse.
A top-down view of a dark room: two players' flashlight cones cross, with a tracer between them and a minimap in the corner
Teams: every beam carries its side's colour, so a light on a far wall tells you whose it is.

The light is the whole game

Walls, furniture and shut doors all block your beam, calculated every frame. What you can see is exactly what your torch can reach.

See

Your cone reveals the room and anyone standing in it.

Be seen

Other players' beams show you where they are looking, never who is holding the torch.

Go dark

Right-click to kill your light. Bots pick you up at less than half their usual range, but you are nearly blind.

Built for the dark

Short, tense rounds in buildings that are never the same twice.

Carry the core

Find the core and carry it to the extraction pad. Holding it forces your torch on, so whoever is winning is the one everybody can see. Three extractions take the round.

Teams or free-for-all

Two sides balanced as people join, or everyone for themselves. Friendly fire is on, and a teamkill earns nothing.

Breach and trap

C4 cuts a hole in an interior wall and joins two rooms. Mines deny a corridor. Glass partitions block your path but not your light, until someone shoots them out.

Trip the breaker

Shoot the breaker and a whole wing lights up for twenty seconds. Anyone with a line of sight can see anyone in it, including you.

Four buildings

From the small Annex to the sprawling Foundry. Every match generates a new floor plan with irregular, non-rectangular rooms.

Bots and friends

Practise against bots from Easy to Brutal, or host an online game with a four-character code and a link to share.

A look inside

Play on a clean floor plan or in 3D with walls that cast light, under three light styles: Halogen, Sodium and Magnesium.

How to play

Your torch battery lasts about forty seconds lit and recharges while it is off, so choose when to look.

  1. Find the coreIt is hidden somewhere in the dark building.
  2. Carry it outGet it to the extraction pad while everyone chases your light.
  3. Extract three timesFirst to three takes the round.
WASD
Move
Mouse
Aim, click to fire
Right-clickT
Torch on or off
Shift
Dash
R
Reload
E
Open a door, use the breaker
GM
Plant C4, plant a mine
P
Switch floor plan and 3D
FEsc
Fullscreen, menu

The lights are off. Go in.

Runs in any modern desktop browser, and installs as an app.

Play Kelega