A game of lies, played face to face.
Everyone gets a secret role. By night the wolves hunt. By day the village argues, on camera, and votes someone out. Can you tell who's lying?
For iPhone, iPad and Mac. One purchase covers all of them.Why it's different
The table, the faces, the silence of night.
Werewolves turns every player into a card with their face on it. When night falls the cards flip and cameras go dark. Only the players whose role is awake see and hear each other.
Nights that feel real
Cards flip face down, cameras and mics switch off, and only the wolves open their eyes together. Your camera never leaves your device while you sleep.
Bots that talk
No one around? Practice with bots that accuse, bluff and answer when you say their name, voiced by Apple Intelligence right on your device, or by Claude with your own API key.
Camera optional
Play with video, or appear as a hand-drawn villager. Every player gets a portrait of their own, and you can type if you can't talk.
Game Center
Sign in once, earn achievements for every role, climb the victories leaderboard, and gather friends from the Games app with a party code.
SharePlay
Already on FaceTime? Start a village for everyone on the call. Invite links open straight into the room.
iPhone, iPad and Mac
Built natively for each, with Liquid Glass, haptics, VoiceOver and a real Mac window with menus and an inspector. Friends without the app join from a browser.
A look inside
Every moment, on every face.





The roles
Who will you be tonight?

Werewolf
Werewolves
Hunt by night. Blend in by day.

Seer
Village
Learn one player's true role each night.

Doctor
Village
Protect one player from the wolves.

Villager
Village
Read faces, spot lies, vote wisely.

Mayor
Elected
Chosen by the village. Their vote counts twice.
How to play
One night, one day, one vote.
Three to sixteen players. A game takes about fifteen minutes.
- DealEveryone sees their secret role. Wolves learn their pack.
- NightThe wolves choose a victim, the Seer checks a player, the Doctor protects one.
- DayThe village learns who died, elects a Mayor, argues and votes to banish someone.
- WinThe village wins when every wolf is gone. The wolves win when they match the village.